Beast Mastery Hunter Feedback -- Build 21531
Also if somebody calls for a "Stop DPS" a BM Hunter has to unequip their weapon or dismiss their pet in order to even attempt to stop Hati from doing anything which is absolutely rediculous.
I'm unsure if the change made it into this build or not, but Hati will respect the normal pet commands you issue and go passive when you want your pet to stop attacking.The 2 minute debuff is almost entirely there for PvP reasons and should have almost no effect in PvE. I do relaize Hati's health is currently abnormally low, it will be fixed to be higher than what it currently is. (Blue Tracker / Official Forums)
Marksmanship Hunter Feedback -- Build 21570
There was literally no gameplay change from the Hunter's Mark change.That change was made to make it clear what affected it; the previous version made it seem like casting Arcane Shot more would give you more procs (which it never did; it's RPPM).
You don't think this is going to have the majority of us crop up autoshot trackers on the UI?
No, why would you? (Blue Tracker / Official Forums)
Talent changes:
- Black Arrow Fires a Black Arrow at the target, dealing [ 4 + AP ] Shadow damage over 8 sec and summoning a
skeletalDark minion to taunt it for the duration. When you kill an enemy, the remaining cooldown on Black Arrow will reset. Marksmanship Hunter - Level 30 Talent. 40 Focus. 40 yd range. Instant. 15 sec cooldown. - Stomp When your Dire Beasts charge in, they will stomp the ground, dealing [ 1 +
200%271.4% of AP ] Physical damage to all nearby enemies. Beast Mastery Hunter - Level 30 Talent. - Animal Instincts Flanking Strike also grants you the instincts of your pet for 7 sec, providing one of the following combat enhancements. Instincts of the Raptor Increases Haste by 10%. Instincts of the Cheetah Increases Movement Speed by 20%. Instincts of the Mongoose Increases Mastery by
1010%. Survival Hunter - Level 15 Talent. - Sidewinders Launches Sidewinders that travel toward the target, weaving back and forth and dealing [ 300% of AP ] Nature damage to each target they hit. Cannot hit the same target twice. Generates 60 Focus. Also replaces Multi-Shot. Marksmanship Hunter - Level 100 Talent. 40 yd range. Instant.
- Spitting Cobra Summons a Spitting Cobra for 30 sec that attacks your target for [ 1 + 20% of AP ]
PoisonNature damage every 2 sec. While the Cobra is active you gain an extra 3 Focus every 1 sec.Lasts 30 sec.Survival Hunter - Level 100 Talent. Instant. 60 sec cooldown. - Way of the Mok'Nathal Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 5% for 8 sec.
Stacksstacking up to 5 times. Survival Hunter - Level 15 Talent.
PvP Talents
- Wild Protector
Your Dire Beasts protectYour Pet protects allies within 5 yards, reducing damage taken by 15%. Beast Mastery Hunter - Tier 4 PvP Talent.
Survival
- Explosive Trap Tosses a fire trap on the ground in front of you that explodes when an enemy approaches, causing [ 500% of AP ] Fire damage and burning all enemies within 5 yards for [ 50% of AP ] additional Fire damage over 10 sec. Trap will exist for 60 sec. Hunter - Survival Spec.
40 ydMelee range. Instant. 30 sec cooldown.
Marksmanship
- Call of the Hunter (Rank 1) Name changed from "Call of the Hunter (NYI) (Rank 1)" to "Call of the Hunter (Rank 1)".
Marked Shot has a chance to summon a regiment of fallen hunters to rain arrows down upon your foes.When you Marked Shot, Thas'dorah has a chance to call forth a barrage of wind arrows to strike all Vulnerable targets. - Hunter's Mark
Your Arcane Shot and Multi-Shot have a chance to apply Hunter's Mark, activatingYour auto shots have a chance to cause your next Arcane Shot or Multi-Shot to apply Hunter's Mark. Hunter's Mark activates Marked Shot. Hunter - Marksmanship Spec.
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